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Channel: The IxD Library » Ubicomp and Internet of Things
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Why Things Matter

Julian Bleecker, “Why Things Matter” (2006)

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On the ground running: Lessons from experience design

Adam Greenfield, “On the ground running: Lessons from experience design” (2007)

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Shaping Things

Bruce Sterling, Shaping Things (Mediaworks Pamphlets) (2005)

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The Demon-Haunted World

Matt Jones, “The Demon-Haunted World” (2009)

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Everyware

Adam Greenfield, Everyware: The Dawning Age of Ubiquitous Computing (2006)

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Digital Ground

Malcolm McCullough, Digital Ground: Architecture, Pervasive Computing, and Environmental Knowing (2005)

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Where The Action Is

Paul Dourish, Where the Action Is: The Foundations of Embodied Interaction (2004)

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Emoticomp

Ben Bashford, Emoticomp (2011) Interaction designers are used to using personas (research based user archetypes) to describe the types of people that will use the thing they’re designing – their...

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Gardens and Zoos

Matt Jones, Gardens and Zoos, 2012 This is near-future where the things around us start to display behaviour – acquiring motive and agency as they act and react to the context around them according to...

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How smart does your bed have to be before you are afraid to go to sleep at...

Rich Gold, “How smart does your bed have to be, before you are afraid to go to sleep at night?” Ars Electronica, 1994 Can a house built with modern computer technology still be expected to work ten...

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